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Enemy6Obj.as
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Text File
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2006-07-26
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730b
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24 lines
class Enemy6Obj extends Enemy3Obj
{
function Enemy6Obj(l_RefMov)
{
super(l_RefMov);
this.ComboNow = new Array(35);
this.Combos = new Array();
this.Combos.push(["PunchR",["Wait",15,15]]);
this.Combos.push(["PunchL",["Wait",15,15]]);
this.Combos.push(["PunchR",["Wait",15,15]]);
this.Combos.push(["PunchL",["Wait",15,15]]);
this.Combos.push(["SA",["Wait",20,25]]);
this.Combos.push(["Bounce",["Wait",20,25]]);
this.MaxHealth = 150;
this.Health = 150;
this.ChanceToParry = 100;
this.MaxNbParry = 1;
this.PunchRDammage = 10;
this.PunchLDammage = 10;
this.SADammage = 25;
this.BounceDammage = 15;
}
}